Analisis Penerapan Game Wordwall Dalam Pembelajaran IPAS Materi Gaya di sekitar kita Di Sekolah Dasar
DOI:
https://doi.org/10.46306/jurinotep.v3i3.121Keywords:
Science Learning Simulation, Style Around Us.Abstract
This study aims to analyze the application of Wordwall educational games as a learning medium in increasing students' understanding and involvement in the material. The method used is qualitative descriptive with a case study approach in one of the elementary schools, involving observation, interviews, and documentation as data collection techniques. Participants consisted of one teacher and 25 students of grade IV. The results of the study show that the use of Wordwall is able to significantly increase the understanding of style concepts, strengthen students' active involvement in the learning process, and foster higher learning motivation. This medium helps bridge abstract concepts into more concrete and enjoyable experiences, in accordance with the principles of constructivistic learning. However, there are challenges such as the limitations of technological devices and the need to develop teachers' competencies in managing digital game-based learning. This research reinforces the importance of integrating technology in basic learning to create an effective and enjoyable learning process. In conclusion, the application of the Wordwall game is a relevant and potential learning strategy for the Style material around us in elementary school students, which supports the achievement of optimal student understanding and engagement.
Downloads
References
Amril, Darniyanti, Y., & Sapitri, D. R. (2023). Pengembangan Media Pembelajaran Menggunakan Wordwall Pada Mata Pelajaran Ipa Kelas V Sekolah Dasar. Innovative: Journal Of Social Science Research, 3(3), 9593–9607.
Awaliyah Dahlani, N. N. A. (2024). Penggunaan Media Game Education Wordwalluntuk Meningkatkan Minat Belajar Dan Self Learningpada Materi Gaya Dan Pengaruhnya. Jurnal Pemikiran Dan Pendidikan Dasar, 09(4), 1–23.
Creswell, J. W. (2016). Research Design: Pendekatan Kualitatif, Kuantitatif, dan Mixed. Pustaka Pelajar. Yogyakarta.
Deddy Mulyana. (2018). Metodologi Penelitian Kualitatif: Paradigma Baru Ilmu Komunikasi dan Ilmu Sosial Lainnya (Edisi Revisi). Pt.Remaja Rosdakarya. Bandung.
Gandasari, P., & Pramudiani, P. (2021). Pengaruh Aplikasi Wordwall terhadap Motivasi Belajar IPA Siswa di Sekolah Dasar. Edukatif : Jurnal Ilmu Pendidikan, 3(6), 3689–3696. https://doi.org/10.31004/edukatif.v3i6.1079
Hamsiah, Amal, A., & Nirmalasari. (2025). Penerapan Media Wordwall Untuk Meningkatkan Motivasi Belajar IPAS. Global Journal of Edu Center (GELA), 2(1), 70–78. Retrieved from https://doi.org/10.35458/gela.v2i5.3360
Kurniawan, A., Juhri, D. A., Naufali, Z., Qolbi, N., Arif, A., Anggana, D., & Hilal, R. H. (2024). Analisis Penggunaan Wordwall Pada Pembelajaran IPA SDN 1 Pringsewu Selatan. Jurnal Penelitian Multidisiplin Terpadu, 8(11), 72–78.
Matthew B. Miles , A. Michael Huberman, J. S. (2014). Analisis Data Kualitatif. SAGE. Retrieved from https://books.google.co.id/books/about/Qualitative_Data_Analysis.html?id=3CNrUbTu6CsC
Nurbaya Harahap, Sakban Sakban, Deprizon Deprizon, Wismanto Wismanto, Radhiyatul Fithri, & Salman Salman. (2024). Penerapan Media Pembelajaran Wordwall untuk Meningkatkan Keaktifan Belajar pada Mata Pelajaran IPA Kelas III di SDIT Muhammadiyah 01 Kotapinang. ALFIHRIS : Jurnal Inspirasi Pendidikan, 2(4), 158–168. https://doi.org/10.59246/alfihris.v2i4.1031
Rahmasari, A., Purnamasari, V., & Khasanah, S. K. (2024). Analisis Penggunaan Media Wordwall pada Pembelajaran IPAS dalam Menumbuhkan Keaktifan Belajar Siswa Kelas V Sekolah Dasar. Afeksi: Jurnal Penelitian Dan Evaluasi Pendidikan, 5(4), 520–528. https://doi.org/10.59698/afeksi.v5i4.300
Ria Ristiani,Chelsi Yuliana, T. S. R. (2025). ANalisis Penggunaan Aplikasi Wordwallsebagai Media Pembelajaran Interaktif Dalam Pembelajaran IPA. Pendas : Jurnal IlmiahPendidikan Dasar, 1(1), 1631001.
Robert K. Yin. (2017). Case Study Research and Applications Design and Methods. SAGE Publications, Inc.
Sugiyono. (2019). Metode Penelitian Kualitatif, Kuantitatif, dan R&D. Alfabeta. Bandung.
Wijayanti, N. T., & Choirunnisa, N. L. (2024). Pengembangan Multimedia Interaktif GAWAY (Games Wordwall Materi Gaya) Untuk Meningkatkan Hasil Belajar Ipa Peserta Didik Kelas Iv Sekolah Dasar. JPGSD: Jurnal Penelitian Pendidikan Guru Sekolah Dasar, 12(7). Retrieved from https://ejournal.unesa.ac.id/index.php/jurnal-penelitian-pgsd/article/view/61758
Yusuf, A., Santoso, B., & Rahman, M. (2023). Pemanfaatan Teknologi Digital dalam Pembelajaran Sekolah Dasar: Tantangan dan Peluang. Jurnal Pendidikan Dan Teknologi, 15(2), 112–125.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Talitha Fadhilah Rosani, Yadi Heryadi, Wiwin Widiyawati, Rio Putra Yunanto

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.










